game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) character.Humanoid.JumpPower = game.Players.LocalPlayer.leaderstats.Leap_Power + 50 end) end)
I have this in starter player scripts as a local script and it is still not acting the way it should.
I have been on here way too much today and will leave after this... thanks all