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My sounds can always be heard everywhere?

Asked by 6 years ago

So ive tried multiple ways in the past trying to make my sounds only heard decently close to the place where it happened, however i have never been successful.

This time in my game, it would ruin the whole purpose if you could hear this across the map.

In my tool, there is a sound which i call to play when it is activated.

tool.poofSound:Play()   

inside of the sound properties i changed the MaxDistance to 20 and EmitterSize to 10.

3
The sound must be parented to a base part for the max distance to work correctly. I have this setup in my lobby for my place. User#5423 17 — 6y
0
place your sound inside of Handle TheSkyofIndia 150 — 6y

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