plr=game.Players.LocalPlayer mouse=plr:GetMouse() local sp=script.Parent local damage = 23 function shoot() local shot = Instance.new("Part") shot.Name"Bullet" shot.Anchored=true shot.CanCollide=true shot.Parent=game.Workspace shot.Shape="Ball" shot.Size=Vector3.new(2, 2, 2) shot.TopSurface="Smooth" shot.BottomSurface="Smooth" sp.Touched:connect(function(hit) local hit = hit.Parent if plr:onTouched(bullet) then plr:findFirstChild(hit.Parent, "Humanoid") plr.Huamnoid.Health:TakeDamage(damage) else plr.findFirstChild("Head") if bullet:onTouched(Head) then plr.Huamnoid.Health=0 end end end) sp.onClicked:connect(function(MouseButton1Click) if mouse then shoot() shoot() shoot() shoot() end end) end
I got stuck on if mouse then. Any help?