1 | game.Players.LocalPlayer.Backpack:WaitForChild( "Hamburger" , 300 ) |
2 |
3 | game.Workspace.Npc.NPC.TriggerBlock.Text.Value = ( "Wow thanks" ) |
4 | game.Workspace.Npc.NPC.TriggerBlock.Text.Text.Value = ( "Here have 100 candies! :D" ) |
5 | game.Workspace.Npc.NPC.TriggerBlock.Text.Text.Text.Value = ( "Bye! :)" ) |
6 | game.Players.LocalPlayer.leaderstats.Candy = game.Players.LocalPlayer.leaderstats.Candy + 100 |