I'm currently scripting CFraming, and I have no idea how to do a full rotation. I understand how to script rotating CFrames, but the point being it is always a bit off. Any help??
Hi iPhoneDrew,
.Angles
constructor of CFrame and start using math.rad()
local part = workspace.Part -- The part you're rotating. part.CFrame = part.CFrame * CFrame.Angles(0, math.rad(360), 0) -- This will do a full rotation since it just rotates 360 degrees, which is a full circle.
Thanks,
Best regards,
~~ KingLoneCat