like how do you make a shop to spend your currency on like i want to make a shop gui and when i press purchase i have the item.
localscript
local cash = game.Players.leaderstats.Cash local gui --script.Parent?? local item -- item... local amount = 100 gui.MouseButton1Click:Connect(function() if cash.Value >= amount then item:Clone().Parent = game.Players.LocalPlayer.BackPack cash.Value = cash.Value - amount end end)
The only reason why this will not work is because gui is not defined, gui is meant to be the button and the cash is not defined "Properly" Amount is the amount you need to buy the object the script may not work depending on the item, you code the item part, I don't know your explorer
Won't work with filter enabled