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Why do humanoid limbs stay in place after death?

Asked by
emite1000 335 Moderation Voter
9 years ago

I'm trying to script to where the body parts of an NPC humanoid fall apart when it is killed. I thought that simply removing the joints would work (Torso:ClearAllChildren), but it doesn't. After thoroughly searching through all the parts of the character, I cannot find what keeps the part sticking once the Humanoid's health is 0.

Why do the limbs continue to stay in place?

1
Have you tried :BreakJoints() yet? BlackJPI 2658 — 9y
0
Never heard of that method before, but I just tried it and no change. emite1000 335 — 9y

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