How to use a value to change a address?
To start:
1 | local AddressQ = script.Parent.HatAdress.Value |
2 | local Button = script.Parent |
I want to have a value in the model to change and and that will change the destination.
Im not sure how to say this.
I have a string-value in the model with a "address" and I want it to change what it will pick depending on the addressQ value.
so this is the part.
1 | game.Workspace.ObjectImageValues. { AddressQ } .Value.Value |
So the addressQ is a variable and it will change. Can I put it in the "tree" and make the destination change places depending on the value of the variable?
Thanks always :)