I've been joining some games and I need help on how to make you gun follow your cursor move side to side and up and down. But, I just can't seem to figure it out I keep researching and trying to learn how to code that.
Example: http://www.roblox.com/Apocalypse-Night-place?id=93307312
This is what I'm talking about.
Hmm try this. This is a piece of code I modified. But it only works with one handed weapons. If you want two handed weapons, I would try asking someone else. As I do not know how to do two hands.
Essentially, to make your gun follow the cursor, you need to make the handle hook to the camera, basically. I don't know how to explain it in English, and I speak English. The script should be a local script, by the way.
function WaitForChild(parent,...) local debugPrint = false for _, i in ipairs({...}) do if type(i)=='boolean' then debugPrint = i else while not parent:FindFirstChild(i) do wait(1/30) if debugPrint then print(script.Name..':'..parent.Name..' Waiting for '.. i) end end parent=parent[i] end end return parent end function ForEach(parent,func) end function MakeValue(class,name,value,parent) end function TweenProperty(obj, propName, inita, enda, length,sentinel) end local Tool = script.Parent local Handle = WaitForChild(Tool,'Handle') local equipped = false local rayparts = {} local oldC0 =nil local nweld Tool.Equipped:connect(function(mouse) Spawn(function() local colorChoice = 1 if not Tool.Parent:FindFirstChild('Torso') or not Tool.Parent.Torso:FindFirstChild('Right Shoulder') or not Tool.Parent:FindFirstChild('Humanoid') then return end nweld = Tool.Parent.Torso['Right Shoulder'] oldC0 = nweld.C0 nweld.CurrentAngle = 0 nweld.DesiredAngle = 0 nweld.MaxVelocity = 0 equipped = true while equipped and Tool.Parent:FindFirstChild('Torso') do local tframe = Tool.Parent.Torso.CFrame tframe = tframe + tframe:vectorToWorldSpace(Vector3.new(1, 0.5, 0)) local taim = mouse.Hit.p -( tframe.p ) nweld.C0 = (CFrame.new(Vector3.new(),tframe:vectorToObjectSpace(taim))*CFrame.Angles(0,math.pi/2,0))+Vector3.new( 1, 0.5, 0 ) wait() end nweld.C0 =oldC0 end) end) Tool.Unequipped:connect(function(mouse) equipped= false if nweld then nweld.MaxVelocity =.15 nweld.C0 =oldC0 end end)