I'm creating a give system which the barista sends the item to the player (cafe game) and a gui pops up saying yes, no, I didn't order that. It only works in-studio but not in-game. Error: http://prntscr.com/iz4gey Explorer objects: http://prntscr.com/iz4gom Inside the buttons are just localscripts.
script.Parent.Frame.Holder:TweenPosition(UDim2.new(0,0,0,0), "In", "Linear", .3, true) script.Parent.AnswerHolder.y:TweenPosition(UDim2.new(0, 0,0.005, 0), "Out", "Linear", .3, true) script.Parent.AnswerHolder.w:TweenPosition(UDim2.new(0, 0,0.717, 0), "Out", "Linear", .3, true) script.Parent.AnswerHolder.n:TweenPosition(UDim2.new(0, 0,0.364, 0), "Out", "Linear", .3, true) local barista = script.Parent.Parent:WaitForChild("barista") local item = nil for i,v in next, script.Parent.Parent:GetChildren() do if v.ClassName == "Tool" then if v:FindFirstChild("topbun") == nil then item = v else item = game.Lighting[v.Name]:Clone() end end end function onYes() Workspace.GiveSystem.AddPoint:FireServer(script.Parent.Parent.barista.Value) item.Parent = game.Players.LocalPlayer.Backpack script.Parent.AnswerHolder.y:TweenPosition(UDim2.new(-1, 0,0.005, 0), "Out", "Linear", .3, true) script.Parent.AnswerHolder.n:TweenPosition(UDim2.new(-1, 0,0.364, 0), "Out", "Linear", .3, true) script.Parent.AnswerHolder.w:TweenPosition(UDim2.new(-1, 0,0.717, 0), "Out", "Linear", .3, true) script.Parent.Frame.Holder:TweenPosition(UDim2.new(1,0,0,0), "In", "Linear", .3, true) wait(1) script.Parent:Destroy() end function onWrong() Workspace.GiveSystem.RevokePoint:FireServer(script.Parent.Parent.barista.Value) script.Parent.AnswerHolder.y:TweenPosition(UDim2.new(-1, 0,0.005, 0), "Out", "Linear", .3, true) script.Parent.AnswerHolder.n:TweenPosition(UDim2.new(-1, 0,0.364, 0), "Out", "Linear", .3, true) script.Parent.AnswerHolder.w:TweenPosition(UDim2.new(-1, 0,0.717, 0), "Out", "Linear", .3, true) script.Parent.Frame.Holder:TweenPosition(UDim2.new(1,0,0,0), "In", "Linear", .3, true) wait(1) script.Parent:Destroy() end function onNo() script.Parent.AnswerHolder.y:TweenPosition(UDim2.new(-1, 0,0.005, 0), "Out", "Linear", .3, true) script.Parent.AnswerHolder.n:TweenPosition(UDim2.new(-1, 0,0.364, 0), "Out", "Linear", .3, true) script.Parent.AnswerHolder.w:TweenPosition(UDim2.new(-1, 0,0.717, 0), "Out", "Linear", .3, true) script.Parent.Frame.Holder:TweenPosition(UDim2.new(1,0,0,0), "In", "Linear", .3, true) wait(1) script.Parent:Destroy() end script.Parent.AnswerHolder.y.MouseButton1Click:connect(onYes) script.Parent.AnswerHolder.n.MouseButton1Click:connect(onNo) script.Parent.AnswerHolder.w.MouseButton1Click:connect(onWrong)