Like when you die it will say "your character was killed by ..." or "Game over"
Hello, Tizzel40!
This script does exactaly what you want to do!
local KillMessage = "Game Over!" while not game.Players.LocalPlayer.Character do wait() end game.Players.LocalPlayer.Character:FindFirstChild("Humanoid").Died:connect(function() local Gui = Instance.new("ScreenGui") Gui.Parent = game.Players.LocalPlayer.PlayerGui local Label = Instance.new("TextLabel") Label.Parent = Gui Label.Size = UDim2.new(1,0,1,0) Label.TextScaled = true Label.Text = KillMessage Label.BackgroundTransparency = 1 end)
Good Luck with your games!