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Why doesn't this BoolValue-based Script work?

Asked by 6 years ago

Alright, so I've tried a lot of things, like basing the debounce off of a brick's color, which failed, and eventually, I came to BoolValues. I set up my script like this:

local enabled = true
script.Parent.Touched:Connect(function(het)
    if het.Parent.Name == "Can" and enabled then
        local char = het.Parent.Parent
        local PlayerWhoClicked = game.Players:GetPlayerFromCharacter(char)
 PlayerWhoClicked.PlayerGui.TalkGui.Frame.TextLabel.Font = "SourceSans"
    PlayerWhoClicked.PlayerGui.TalkGui.Frame.Visible = true
    PlayerWhoClicked.PlayerGui.TalkGui.Frame.TextLabel.Text = "You watered the Flower."
    wait(3) 
    PlayerWhoClicked.PlayerGui.TalkGui.Frame.TextLabel.Text = "Go tell ParentFigure!"
    wait(1)
    PlayerWhoClicked.PlayerGui.TalkGui.Frame.Visible = false
    game.Workspace.Flower.Watered == true -- Watered is the bool.
    end
end)

the receiving side of the script would be this:


function onClicked(PlayerWhoClicked) PlayerWhoClicked.PlayerGui.TalkGui.Frame.TextLabel.Font = "SourceSans" PlayerWhoClicked.PlayerGui.TalkGui.Frame.Visible = true local name = PlayerWhoClicked.Name if workspace.Flower.Watered == true then PlayerWhoClicked.PlayerGui.TalkGui.Frame.TextLabel.Text = "You watered the plant?" wait(2) PlayerWhoClicked.PlayerGui.TalkGui.Frame.TextLabel.Text = " " PlayerWhoClicked.PlayerGui.TalkGui.Frame.TextLabel.Text = "Oh, aren't you the greatest!" wait(3) PlayerWhoClicked.PlayerGui.TalkGui.Frame.TextLabel.Text = "Well, I guess you should be going." wait(3) PlayerWhoClicked.PlayerGui.TalkGui.Frame.TextLabel.Text = "Bye! Don't forget to visit from time to time..." wait(3) PlayerWhoClicked.PlayerGui.TalkGui.Frame.Visible = false else PlayerWhoClicked.PlayerGui.TalkGui.Frame.TextLabel.Text = "Water the plant, " .. name wait(1) PlayerWhoClicked.PlayerGui.TalkGui.Frame.Visible = false script.Parent.ClickDetector.MouseClick:connect(onClicked)

and when I go through the steps to get to the final dialogue, this error happens.

18:17:54.647 - Watered is not a valid member of Model

I've tried and tried, but it won't work. Any ideas why?

1 answer

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Answered by 6 years ago
Edited 6 years ago

It seems you are trying to check the value of a BoolValue, in this case you need to do

game.Workspace.Flower.Watered.Value == true

add '.Value' to access the actual value of the boolean

also, if you are trying to change the value of the bool, only use one '='

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