So I am trying to edit the effects of the All Seeing Sentry and it works alright, but how do you write out the color in this value form?
Create'Fire'{ Size = 5, Color = ??? < Heat = 7, }, Create'PointLight'{ Brightness = 10, Color = ??? < Range = 10, },
For the color. You would use a BrickColor() function. Such as: IF you wanted green fire you would do:
local fire = Instance.new("Fire") fire.Color = BrickColor.new("Bright green") -- Brick colors are case sensitive, be careful. fire.Size = 5 fire.Heat = 7