Is there a way to use vector3 more efficiently or is there something better than vector3?
Is there a better and more efficient way to do this that dosen't take up has much lines?
01 | local function AimF(plr) |
03 | plr.Character.Humanoid.CameraOffset = Vector 3. new( 0.05 , - 0.05 , - 0.05 ) |
05 | plr.Character.Humanoid.CameraOffset = Vector 3. new( 0.1 , - 0.1 , - 0.15 ) |
07 | plr.Character.Humanoid.CameraOffset = Vector 3. new( 0.15 , - 0.15 , - 0.25 ) |
09 | plr.Character.Humanoid.CameraOffset = Vector 3. new( 0.2 , - 0.2 , - 0.35 ) |
11 | plr.Character.Humanoid.CameraOffset = Vector 3. new( 0.25 , - 0.25 , - 0.45 ) |
13 | plr.Character.Humanoid.CameraOffset = Vector 3. new( 0.3 , - 0.3 , - 0.55 ) |
15 | plr.Character.Humanoid.CameraOffset = Vector 3. new( 0.3 , - 0.3 , - 0.55 ) |