I have a custom 3rd person camera script and I am trying to rotate the camera but I dont really know how id go about that.
Heres the script
function GuiOpened() if Player.PlayerGui.ScreenGui.Crafting.Enabled.Value == true then game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(-5,1,0) end end game:GetService("UserInputService").InputBegan:Connect(OnKeyPress) Player.PlayerGui.ScreenGui.Crafting.Enabled.Changed:Connect(GuiOpened)
There is more to it but that is just the stuff I think it important to this question.
I am trying to when that function runs also rotate the camera a certain way but I dont know how id go about doing this since I am using a vector3 and not a Cframe.
Anyone have any ideas?