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Why can't my morph script identify "hit?"

Asked by
Jexpler 63
6 years ago
Edited 6 years ago

I am changing a morph script so that it will work a player hits a screen gui text button. Here is the script so far:

function Clicked()
        local player = game.Players.LocalPlayer
        local hit = player.Character.Name
        print(hit)
        local g = game.Workspace["501st Trooper"].Helmet:clone()
        g.Parent = game.Workspace.hit
        local C = g:GetChildren()
        for i=1, #C do
            if C[i].className == "UnionOperation" then
                local W = Instance.new("Weld")
                W.Part0 = g.Middle
                W.Part1 = C[i]
                local CJ = CFrame.new(g.Middle.Position)
                local C0 = g.Middle.CFrame:inverse()*CJ
                local C1 = C[i].CFrame:inverse()*CJ
                W.C0 = C0
                W.C1 = C1
                W.Parent = g.Middle
            end
                local hit = script.Parent.Parent.Parent.Parent.Name
                local Y = Instance.new("Weld")
                Y.Part0 = game.Workspace.hit.Head
                Y.Part1 = g.Middle
                Y.C0 = CFrame.new(0, -.1, -.1)
                Y.Parent = Y.Part0
        end
        local hit = script.Parent.Parent.Parent.Parent.Name
        local h = g:GetChildren()
        for i = 1, # h do
            if h[i].className == "UnionOperation" then
                h[i].Anchored = false
                h[i].CanCollide = false
            end
        end
        end

script.Parent.MouseButton1Click:connect(Clicked)

Here is the error/output:

Jexpler
15:52:39.907 - hit is not a valid member of Workspace
15:52:39.908 - Stack Begin
15:52:39.909 - Script 'Players.Jexpler.PlayerGui.ScreenGui.TextButton.Torso', Line 6
15:52:39.909 - Stack End
0
Your script is pretty weird, is hit a part of the workspace? User#20388 0 — 6y
0
It's a child of the text button Jexpler 63 — 6y
0
If you're using a screengui you wouldn't use function(hit), you would use MouseButton1Click. Function(hit) is only used for parts and instances. EnderGamer358 79 — 6y
0
The hit itsn't part of the function, it's an extra variable Jexpler 63 — 6y
0
And "hit" is a variable representing the physical local character Jexpler 63 — 6y

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