When I run the script everything runs perfectly fine until line 18.
local choices = {"Outpost", "Ravine"} --Put the maps in lighting, the names of each map go there. local map = choices[math.random(1,#choices)] local rtarget = game.Workspace.RedTargetPosition--Name a brick "RedTargetPosition" where you want red Team to be sent to at begining. local btarget = game.Workspace.BlueTargetPosition--Name a brick "BlueTargetPosition" where you want blue Team to be sent to at begining. local target2 = game.Workspace.LobbyPosition --Name a brick "LobbyPosition" where you want them to be sent to at the end. while true do local m = Instance.new("Message", game.Workspace) m.Text = "Each round lasts five minutes, make the most of it." --Whatever you wanted it to say wait(2) m.Text = "A random map will be selected and both teams will be teleported to the map." --What do you want it to say? wait(2) m.Text = "You will have five minutes to kill your opponents. Good Luck and Have fun." --Change to whatever wait(2) for i = 5,1,-1 do wait(1) m.Text = "Selecting a map in ..i" --Countdown to when map is selected end map.Parent = Workspace map:MakeJoints() --ERROR HERE-- m.Text = map.. "has been chosen!" --Shows which map got chosen wait(3) for i,v in pairs (game.Players:GetPlayers()) do if v ~= nil and v.TeamColor.Name == "Bright red" then v.Character.Torso.CFrame = rtarget.CFrame + Vector3.new(0,i*15,0) elseif v ~= nil and v.TeamColor.Name == "Bright blue" then v.Character.Torso.CFrame = btarget.CFrame + Vector3.new(0,i*15,0) wait(.1) end print("Players teleported onto map") --Tells output they're on map wait(300) --10 minutes for i,z in pairs (game.Players:GetPlayers()) do if z ~= nil then z.Character.Torso.CFrame = target2.CFrame + Vector3.new(0,i*15,0) end end end end
Output says "Workspace.RandomizedMChanger:18: attempt to index local 'map' (a string value)"
It is because Map is only indexed as a string value. You would want to do something along the lines of;
local spawnMap = game.Lighting:FindFirstChild(map) spawnMap:Clone() spawnMap.Parent = game.Workspace