I made a gun inside ROBLOX studio and changed the grip position using CloneTrooper1019's ToolGrip Editor. It works inside studio but in game it rotates to a different position. I was wondering how would I set the grip inside a code so hopefully its fixed or someone could tell me a different solution to the problem. Thank you.
As seen here the properties
GripForward
GripRight
GripUp
They all determine rotation
So you could so something like this
local tool = script.Parent local Forward = tool.GripForward local right = tool.GripRight local up = tool.GripUp while wait(1) do tool.GripForward = Forward tool.GripRight = right tool.GripUp = up end
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