It is in their StarterGui as it is an Inventory system. Can someone help? Thanks.
All you have to do is put the values in a table and save them.
01 | local val 1 = player.AValueIdk |
02 |
03 |
04 |
05 | local function savePlayerData() |
06 | local stuffToSave = { } |
07 | -- if you have a lot of values, I would recommend a for loop |
08 | table.insert(stuffToSave,val 1. Value) |
09 | --save the data here |
10 | end |