im creating an animation and i wanted to indicate "LeftHand" (R15). (if my grammar is bad, i dont speak your language.)
Don't worry, your grammar is actually a lot better than some other people on this site. As for getting the player Character (what I assume you mean by the player in the workspace) you would run something like this:
local player = game.Players.LocalPlayer local char = player.Character
Now that's all well and good, but the variable char will hold nil
because the player object in Players
loads in before the character loads, now, some people have different (and probably better) methods for getting around this, but I use this:
local player = game.Players.LocalPlayer repeat wait() until player.Character --waits until the character loads in local char = player.Character
And there you have it.