This is my script, it works fine but the animations is a bit weird...
local player = game.Players.LocalPlayer repeat wait() until player.Character.Humanoid local humanoid = player.Character.Humanoid local mouse = player:GetMouse() local anim = Instance.new("Animation") anim.AnimationId = "http://www.roblox.com/asset/?id=1491234078" -- id of animation mouse.KeyDown:connect(function(key) if key == "z" then --Select a button, if you want shift then put 48 in it local playAnim = humanoid:LoadAnimation(anim) playAnim:Play() end end)
THIS IS THE PROBLEM, the animation plays only in one direction, how do i make it play in the direction you face in... and also, how do i make the animation stop when you hit the ground is there a way to make this"? does the animation need some kind of werd stuff??