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problems with ending particles?

Asked by 6 years ago

The script:



repeat wait() until game.Players.LocalPlayer local player = script.Parent.Parent local mouse = player:GetMouse() mouse.KeyDown:connect(function(key) if key == "e" then player.Character.Humanoid.Sit=true local Player = game.Players.LocalPlayer local Particle = Instance.new("ParticleEmitter") Particle.Parent = Player.Character.HumanoidRootPart --- Particle.Color = Color3.new(255, 255, 255) --- Particle.LightEmission = 1 --- Particle.LightInfluence = 1 --- Particle.Size = 1 --- Particle.Texture = "rbxassetid://012345"--- Particle.Transparency = 0 --- Particle.ZOffset = 0 Particle.EmissionDirection = "Top" Particle.Enabled = true Particle.Lifetime = 0, 10 --- Particle.Rate = 5 --- Particle.Speed = 5 --- end end)

how do i make the particles stop after 1 second and they dont come back until you use the script again?

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