I wanna get the players mouse in a local script in an fe game, usually i have my friend show me but he won't be able to for a while so i'll try to ask here
local function onEventFired(player, mousehit)
hes able to use this and have it work but when i try replicating it this way mousehit comes out as nil and I'm not sure why
You cannot get the mouse in a server script if I'm not mistaken :/ If you want to do something with it in the srever I recommend remote firing that action, not the mouse.
So i found out how to do it, basically the game is fe sorry for not mentioning it
Event:FireServer(mouse.Hit)
onEventFired(player,mousehit)
this is how i was able to get the mouses location using a server script but it only works using remote events