So... analyze these two simple scripts here:
lighting = game:GetService("Lighting") lighting.Blur.Size = 24 -- blur actually changes
lighting = game:GetService("Lighting") blursize = lighting.Blur.Size blursize = 24 -- blur does not change
Any idea why the former one works but the latter one doesn't? Thanks.
try putting a local script into lighting and put local before
ex
local lighting = game:GetService('Lighting') local blur = lighting.blur.size OR
local blur = game.lighting.blur.size blur = 24
OR just change properties
if you cant do the script in lighting i guess you have to deal with it i ran into this problem as well