I want to know how to resize the player to normal size to a small size when he touch a brick.
script.Parent.Touched:connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then for _,v in pairs(hit.Parent:GetChildren()) do if v.ClassName=="Part" then v.Size=Vector3.new(size, you, want) --you can also check what the name of it is and change the size of the arms/legs/head/torso to different sizes end end end end)