I have a lock script here, but with FE it doesn't work.
function onButtonClicked() local lock = game.Workspace:FindFirstChild("Home"..script.Parent.Parent.Parent.Parent.Parent.Name) if not (lock) then return else if script.Parent.Text == "Lock Doors" then script.Parent.Text = "Unlock Doors" lock.Home.FDoor.CanCollide = true lock.Home.BDoor.CanCollide = true lock.Home.GDoor.CanCollide = true lock.Home.GarageDoor.Transparency = 0 lock.Home.GarageDoor.CanCollide = true elseif script.Parent.Text == "Unlock Doors" then script.Parent.Text = "Lock Doors" lock.Home.FDoor.CanCollide = false lock.Home.BDoor.CanCollide = false lock.Home.GDoor.CanCollide = false lock.Home.GarageDoor.Transparency = 1 lock.Home.GarageDoor.CanCollide = false end end end script.Parent.MouseButton1Click:connect(onButtonClicked)