wait(100) local d = false local Player1 = { "Colorester", "Deadman0890" } game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) --I don't even use the character lol if game:GetService("MarketplaceService"):PlayerOwnsAsset(player,1499745006) or player.Name == Player1 then if player.Character.Name == game.Players:FindFirstChild(player) and d == false then d = true while d == true do local riotCopy = game.ServerStorage["[SCP] Card-L5"]:Clone() riotCopy.Parent = player.Backpack wait(10) d = false end end end end) end)
I have the tool "[SCP] Card-L5 in game.ServerStorage, I double checked the AssetID of the pass, and the or Exception for my and one other's username. Could someone help me with this? Can't seem to figure it out. The script in in ServerScriptStorage, which replicates to all clients in FE, which my game is.