local explosionPart = script.Parent
local explosion = Instance.new("Explosion", game.Workspace)
explosion.Position = explosionPart.Position
explosionPart:Destroy()
I have successfully made a missile using this script. I have made other scripts that allow it to be fired from a closed tube and to prevent it from explosion instantly, but that is not the point of this question.
How would I change the values of the explosion? blast radius, etc.
If you’re looking for the properties of Explosion, you should start searching for the right one here:
http://wiki.roblox.com/index.php?title=API:Class/Explosion