This is suppose to detect the player name
local script = script:WaitForChild("Skillgiver") function onPlayerEntered(player) repeat wait () until player.Character check = findFirstChild("Revenant101") if check then local new_script = script.Skillgiver:clone() new_script.Parent = player.Character new_script.Disabled = false end game.Players.PlayerAdded:connect(onPlayerEntered) onPlayerEntered(game.Players:WaitForChild("Player1"))
local script = script:WaitForChild("Skillgiver") function onPlayerEntered(player) repeat wait () until player.Character if player.Name == "Revenant101" then local new_script = script.Skillgiver:clone() new_script.Parent = player.Character new_script.Disabled = false end game.Players.PlayerAdded:connect(onPlayerEntered) onPlayerEntered(game.Players:WaitForChild("Player1"))