So basically i just want to know how i would make a tool with a custom walking animation only for that one tool. Btw ik this doesen't have a script as an example i would just like to know how to make this.
First, you make some variables, then make .Equipped and .Unequipped event that will play or stop the animation
local anim = -- the animation here local animtrack = humanoid:LoadAnimation(anim) tool.Equipped:connect(function() animtrack:Play() end) tool.Unequipped:connect(function() animtrack:Stop() end)