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My animation gui broken by filtering enabled?

Asked by 6 years ago

Don't tell me to turn off the filtering enabled because when I do that people exploit my game but when it is on my gui won't shop up this is the open close script can you help me

the script is:wait() local button=script.Parent local animframe=button.Parent.Parent.Animations local on=false function action() if on then animframe:TweenPosition(UDim2.new(0,-150,0,15),"In","Quad",.5,true) on=false else animframe:TweenPosition(UDim2.new(0,-10,0,290),"Out","Quad",.5,true) on=true end end button.MouseButton1Down:connect(action)

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Please add that to a script block :P User#20388 0 — 6y
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We need more information before we can help you. First put the code in a code block to make it easier for us to analyze please. We also need to know if your script outputs an error when it breaks, and if so what. Troidit 253 — 6y
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This link might help you construct a better question: https://scriptinghelpers.org/help/how-post-good-questions-answers Troidit 253 — 6y

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