So, I'm trying to find a solution to this, see, I want the background color to be changed, when a value is equal to a certain string, it does work for ONE client, and as of now I'm getting a single error.
--CLIENT if Player.PlayerData.House.Value == ('Arryn') then Remote:FireServer('Arryn') Remote.OnClientEvent:connect(function(request) if request == ('Arryn') then v.Parent[Player.userId].BackgroundColor3 = Color3.new(unpack(Colors['Arryn'])) end end) --SERVER local Remote = game:FindFirstChild('ReplicatedStorage'):WaitForChild('LeaderUpdate') game.Players.PlayerAdded:connect(function(player) Remote.OnServerEvent:connect(function(player, request, ...) if request == ('Arryn') then Remote:FireAllClients(request) end end) end)
the error is.
Remote event invocation queue exhausted for ReplicatedStorage.LeaderUpdate; did you forget to implement OnClientEvent? (x300)
Please help me her, and explain how it's not working, and where the problem is, thank you!