I'm using a GUI to control the player and the weapons they choose.(Filtering Enabled is on)
Places the weapon in the user's backpack.
game.Lighting["1"]:clone().Parent = Player.Backpack currentWeapons[slot] = Player.Backpack["1"] -- Code to equip the weapon Player.Character.Humanoid:EquipTool(etool) --etool = currentWeapons[1] in this case
The problem is when I go to equip it, it's not equipping to the player but in the same spot in a game, and causes the player's arm and body to rotate at weird
Thanks for your help much appreciated
The weapon it self is anchored. Unanchor it, that should fix the problem.