i made a part touch script that when you touch the part the animation is going to start but it doesnt work heres my script:
local animation = Instance.new("Animation") animation.AnimationId = "https://www.roblox.com/Asset?ID=01480845354" local trackanimation = nil local playability = true function playanimation(AnimationSource) if playability==true then local plr = game.Players.LocalPlayer trackanimation = plr.Character.Humanoid:LoadAnimation(animation) trackanimation.KeyframeReached:connect(function(kf) print('Working') end) trackanimation:Play() end end script.Parent.Touched:connect(playanimation)
It needs to be a normal script, then it works
Or if that doesn't work you could use this script, you need to insert an animation in the script for it to work
local Anim = script:WaitForChild("Animation") local debounce = false script.Parent.Touched:Connect(function(hit) if (not debounce) and hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Humanoid:FindFirstChild("Animator") and hit.Parent:FindFirstChild("HumanoidRootPart") then debounce = true local track = hit.Parent.Humanoid.Animator:LoadAnimation(Anim) track:Play() --particles! you can remove this if you want local particles = Instance.new("Fire") particles.Parent = hit.Parent.HumanoidRootPart wait(2) -- set to how long you want the particles to last for particles.Enabled = false debounce = false wait(5) particles:Destroy() end end)