I was wondering how to weld the part to the player inside his head when it spawns.
local fake = Instance.new("Part") fake.Size = Vector3.new(1, 1, 1) fake.Parent = player.Character.Head fake.CanCollide = false -- does this break it? fake.CFrame = CFrame.new(player.Character.Head.Position) fake.Transparency = 1 print("Made Brick!")
I am just wondering how I would weld it after It spawned within their head. Also, can i have CanCollide to be set to true?