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Bug in making player look at mouse (R15)?

Asked by 6 years ago

So, i try to move while moving the mouse, the thing glitches and i can't move, it vibrates up and down, and i can't at all move, any help is appreciated!

here is the local script

local Player = game.Players.LocalPlayer
local Character = Player.Character

local Mouse = Player:GetMouse()

--[[Player Controlling]]--
Mouse.Move:Connect(function()
    local FaceDirection = (Mouse.Hit.p - Player.Character.HumanoidRootPart.Position) * Vector3.new(1, 0, 1)
    game.ReplicatedStorage.Prefabs.Remote.RemoteEvents.RemoteEvent1:FireServer(FaceDirection)
end)

and here is script

local Prefabs = game.ReplicatedStorage:WaitForChild("Prefabs")

--[[RemoteEvents]]--
local RemoteEvents = Prefabs.Remote.RemoteEvents
local RemoteEvent1 = RemoteEvents.RemoteEvent1 -- controlling character rotation?

game.Players.PlayerAdded:Connect(function(plr)
    plr.CharacterAdded:Connect(function(Char)
        Char.Humanoid.AutoRotate = false
    end)
end)

RemoteEvent1.OnServerEvent:Connect(function(Player,FaceDirection)
        Player.Character.HumanoidRootPart.CFrame = CFrame.new(Player.Character.HumanoidRootPart.Position, Player.Character.HumanoidRootPart.Position + FaceDirection)
end)


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I have the same problem xD wilsonsilva007 373 — 6y

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