So I have this tool (a weapon) and it functions properly, but when the player picks it up, his character's arm sticks out backwards. I don't know what could cause this and I'm really lost on this issue. Help.
No worries buddy!
Go in studio, in PLUGINS
and then MANAGE PLUGINS
and insert this link in the hotbar:
https://www.roblox.com/library/174577307/Tool-Grip-Editor-Plugin
After that install it.
Once installed go in game, click a tool and then click the plugin.
There will be a character holding your tool handle, you will position that handle the way you want the tool to apear like (I use this plugin in all my tools!
)
Once done just click the plugin icon again and you're done!
Hope I helped my friend!
You've anchored the parts in the tool. Look for a weld script and unanchored the children of the script.
Find the handle and rotate it until you have the desired grip.
Woah, sorry for the late response, but I figured out my issues. By the way, I already had the tool grip editor and it wasn't the issue. I simply needed to scale down my tool. I think tools that are bigger than the player mess things up. So I just scaled it down and it registers the way its supposed to in Roblox. Hopefully this helps others with this problem. Thanks for all the replies as well.