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i can increase the size of a player (r6) using a script?

Asked by 7 years ago

i know i can do this using the editor, but using a normal script i can?, for example, when click in a gui the player model will increase, its possible do this using a script in a gui? (i use r6)

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Can you send the screenshot of what the GUI in the explorer looks like? Rinathus 2 — 7y
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yes(where i can send it?) darkzerobits 92 — 7y
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StarterGui = Game(ScreenGui) = Skills(Frame) = Transformations(Frame) = GiantForm(ImageButton) darkzerobits 92 — 7y
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Technically yes, you could do this by increasing the size of each part and resetting the positioning in relation to its rootpart. This could take some time, but any other advanced method is beyond me. EnderGamer358 79 — 7y

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Answered by 7 years ago

This script works, it automatically makes a gui with it too, though recently, in some games, this script has been acting up and killing the player besides of resizing them.

Code:

001--Just for copyright purposes and such, I have not made this. This was on a video I saw about two years ago.
002 
003function giant(p, size)
004    local pchar = p.Character
005    if pchar then
006        local function scale(chr,scl)
007 
008            for _,v in pairs(pchar:GetChildren()) do
009                if v:IsA("Hat") then
010                    v:Clone()
011                    v.Parent = game.Lighting
012                end
013            end
014 
015            local Head = chr['Head']
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i solved the problem using a gigantfication potion, i converted to a gui and it works darkzerobits 92 — 7y
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