How to make a click, drag, and build road system, or click at one position and drag the mouse to another until the mouse button is up, creating a road between the two roads. The roads can also be connected to other roads.
Anything could help, like something in the wiki or i'll just put some money in a scripter to do it.
Even though this is kind of a request I will try to give you hints to make this. REMEMBER THAT THIS IS NOT FOR FE, THIS IS JUST AN EXAMPLE
First, make a model of something and then use the mouse .Move event.
local model = workspace.Model local mouse = game.Players.LocalPlayer:GetMouse() mouse.Move:Connect(function() if mouse.Hit.p ~= nil then model:MoveTo(mouse.Hit.p + Vector3.new(0,5,0)) -- or you can use this model:SetPrimaryPartCFrame(mouse.Hit.p + + Vector3.new(0,5,0)) end end)
And for the clicking, there are many ways to do this, in this case I will clone it.
mouse.Button1Down:Connect(function() local new = model:Clone() new.Parent = workspace -- or anywhere you want new:MoveTo(mouse.Hit.p + Vector3.new(0,5,0)) -- or new:SetPrimaryPartCFrame(mouse.Hit.p + + Vector3.new(0,5,0)) end)
If you want the model to be transparent before placing then, do it yourself, it's easy, use for
loops to scan through parts
For the other things, try to search it yourself or learn from a free model