Try this script but edit the group numbers;
local spawnbin = {}
function findSpawns(root)
local childers = root:getChildren()
for i = 1,#childers do
if childers[i].className == "SpawnLocation" then
table.insert(spawnbin,childers[i])
elseif childers[i].className == "Model" then
findSpawns(childers[i])
end
end
end
findSpawns(game.Workspace)
function findTags(player)
local tags = ""
if player:IsInGroup(217181) then
rank = player:GetRoleInGroup(217181)
tags = rank
end
return tags
end
function onPlayerRespawned(newPlayer)
local mycurrentspawns = {}
for i = 1,#spawnbin do
if spawnbin[i].TeamColor == newPlayer.TeamColor then
table.insert(mycurrentspawns,spawnbin[i])
end
end
if #mycurrentspawns < 1 then return end
movetospawn(newPlayer,mycurrentspawns[math.random(1,#mycurrentspawns)])
end
function movetospawn(player,spawn)
if player ~= nil and spawn ~= nil then
local torso = player.Character:findFirstChild("Torso")
if torso ~= nil then
torso.CFrame = spawn.CFrame + Vector3.new(0,2,0)
end
end
end
function onPlayerEntered(newPlayer)
wait(1)
player = newPlayer
onPlayerRespawned(newPlayer)
newPlayer.Changed:connect(function (property)
if (property == "Character") then
onPlayerRespawned(newPlayer)
end
end)
end
game.Players.PlayerAdded:connect(onPlayerEntered)
p = game.Players:GetPlayers()
for i = 1,#p do onPlayerEntered(p[i]) end
while true do
players = game.Players:GetPlayers()
for i = 1,#players do
player = players[i]
char = player.Character
if char ~= nil then
if char:findFirstChild("Head") ~= nil then
local test = char.Head:findFirstChild("RankGui")
if test == nil then
local bg = script.RankGui:clone()
local label = bg.Label
local rank = ""
if game:GetService("Teams") ~= nil then
local teams = game.Teams:getChildren()
local vTeam = nil
for t = 1,#teams do
if teams[t].TeamColor == player.TeamColor then
vTeam = teams[t]
end
end
if vTeam == nil then
rank = "Guest"
else
rank = vTeam.Name
end
else
rank = "Guest"
end
if findTags(player) ~= "" then
rank = findTags(player)
end
label.TextStrokeColor3 = player.TeamColor.Color
label.Text = rank
bg.Parent = player.Character:findFirstChild("Head")
end
end
end
end
wait(0.1)
end