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How do you make a set size for a text-label when zoomed out?

Asked by 6 years ago

Okay, I am trying to create these ranks to go above the players head, which I have done but when I zoom out the text enlarges where as I'd like it to stay small. View pictures below to see what I mean.

Zoomed in image: https://imgur.com/o1aExtl

Zoomed out image: https://imgur.com/hy1GLOX

I used a tutorial to help me out with it as I am still learning scripting, here's the script:

local billboardgui = game:GetService("ServerStorage"):WaitForChild("BillboardGui2")
game.Players.PlayerAdded:Connect(function(player)
    player.CharacterAdded:Connect(function(char)
    if player.Name == "Pot8o_Penguin" then
        local clonedgui = billboardgui:Clone()
        clonedgui.Parent = game.Workspace:WaitForChild(player.Name).Head
        clonedgui.TextLabel.Text = "Owner"
        clonedgui.TextLabel.TextColor3 = Color3.fromRGB(255,116,51)
    end
    end)
end)
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What are you using ? BillboardGui ? Can I see the properties ? 1TheNoobestNoob 717 — 6y
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Yes I am using a BillboardGui, here are the properties for both the BillboardGui and Text Label Pot8o_Penguin 50 — 6y
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BuildboardGui: https://imgur.com/vm6Qi6D and the TextLabel: https://imgur.com/4sTtY4U Second image for TextLabel: https://imgur.com/rHO4FS7 Pot8o_Penguin 50 — 6y
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Rather than using offset for the size, use Scale. UgOsMiLy 1074 — 6y
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There's no 'Scale' only for the TextLabel which I already have selected. Pot8o_Penguin 50 — 6y

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