I have a trampoline that works in studio but doesn't let you jump on it in regular online mode. The game is filtering enabled and the trampoline is in the workspace with the script directly under it along with a configurations folder the has a value for the jump force.
I appreciate any help with this.
Debounce = false script.Parent.Touched:Connect(function(H) local Human = H.Parent:FindFirstChildOfClass("Humanoid") if Human and not Debounce then Debounce = true H.Parent.HumanoidRootPart.Velocity = Vector3.new(0,script.Parent.Configurations.JumpForce.Value,0) delay(3, function() Debounce = false end) end end)