Get it? It's like when you hold down a button and press another button, it triggers something.
And also, how to make the script knows that the player has stopped pressing those keys?
Hello,
local ui = game:GetService("UserInputService") -- Get the UserInputService. ui.InputBegan:Connect(function(input,gpe) if not gpe then -- If not on a gui. if ui:IsKeyDown(Enum.KeyCode.Space) and ui:IsKeyDown(Enum.KeyCode.W) then -- If Space AND W are being held down/ pressed at the same time, it will trigger the event you want.(In this case print) print("~Stuff here~") end end end)
Reference here for the IsKeyDown()
function.
You can also check KeyCodes here
If you have any question feel free to ask.
Thank you for reading.