Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

The intermission script from wiki doesn't work?

Asked by 6 years ago
Edited 6 years ago

I took this script directly from the wiki. It's not working, not sending me to the map. I switched minplayers to 1 to test it. I have the lobby spawnpoint, too.

local oldMessage = ""
local minplayers = 2

function teleportAllPlayers()
    local target CFrame.new(workspace.TeleportBlock.Position)
    for i, player in ipairs(game.Players:GetChildren()) do
        player.Character.Torso.CFrame = target + Vector3.new(0, i * 5, 0)
        player.Playing.Value = 1
    end
end

function message(message)
    if oldMessage ~= message then
        oldMessage = message
        print(message)
    end
end

function playersCurrentlyPlaying()
    for i, player in ipairs(game.Players:GetChildren()) do
        if player.Playing.Value == 1 then return true end
    end
    return false
end

game:GetService('Players').PlayerAdded:connect(function(player)
    player.CharacterAdded:connect(function(character)
        character:WaitForChild("Humanoid").Died:connect(function()
            player.Playing.Value = 0
        end)
    end)

    local playing = Instance.new("IntValue", player)
    playing.Value = 0
    playing.Name = "Playing"
end)


while(true) do
    wait(10)
    if #game.Players:getPlayers() >= minPlayers then
        if playersCurrentlyPlaying() then
            message("Waiting for the current game to end...")
        else
            message("There are enough players for a new game!  Teleporting...")
            wait(4)
            teleportAllPlayers()
        end
    else message("Waiting for more players...") end
end

I have FilteringEnabled on. I have the TeleportBlock on the map I want the players to spawn. Output gives me this error:

ServerScriptService.Script:41: attempt to compare nil with number, when I had stated what minplayers was on the second line. This is a server script, do I need to change it to local? And where would I put it if so?

edit: Thanks for the comment, it answered it for me. I don't know how to mark this as answered if a comment answered it for me.

0
It's not working because the script only works with FilterEnabled off. hellmatic 1523 — 6y
0
You have to create a RemoteEvent for each function and :FireAllClients() hellmatic 1523 — 6y

Answer this question