brick = script.Parent
function turnGhostly() brick.Transparency = 0.5 end
brick.Touched:connect (turnGhostly)
Alright I am rescripting that Entirely.
function onTouched(hit) brick = script.Parent brick.Transparency = ("0.6") wait(3.0) brick.Transparency = ("0.20") wait(3.0) brick.Transparency = ("0.40") wait(3.0) brick.Transparency = ("0.80") wait(3.0) brick.Transparency = ("1.0") wait(3.0) end script.Parent.touched:connect(onTouched)
After 3 seconds it continues to go invisible Making it Ghost Like than It ends and Restarts. ( Have to insert this into a Brick )
-- I'm not too sure if this'll work
brick = script.Parent debounce = true function turnGhostly() if debounce then decounce = false brick.Transparency = 0.5 wait(2) brick.Transparency = 0 debounce = true end end brick.Touched:connect (turnGhostly)