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My chat tag script is switching the tags, how do I fix this?

Asked by 6 years ago

I have a script that gives me and my builder chat tags, but the tags are switching around, Can anyone help me with this?

game.Players.PlayerAdded:connect(function(plr)
 local tags = Instance.new("Folder",plr)
 tags.Name = "Tags"
 if plr.Name == "StolenSow" then
  local newTag = Instance.new("IntValue",tags)
  newTag.Name = "Scripter"
  local chatColor = Instance.new("Color3Value",newTag)
  chatColor.Name = "ChatColor"
  chatColor.Value = Color3.fromRGB(255,255,255)
  local tagColor = Instance.new("Color3Value",newTag)
  tagColor.Name = "TagColor"
  tagColor.Value = Color3.fromRGB(46,204,113)
end
end)
game.Players.PlayerAdded:connect(function(plr)
local tags = plr:WaitForChild("Tags")
 if plr.Name == "Kyle0The0Kid" then
  local newTag = Instance.new("IntValue",tags)
  newTag.Name = "Builder"
  local chatColor = Instance.new("Color3Value",newTag)
  chatColor.Name = "ChatColor"
  chatColor.Value = Color3.fromRGB(255,255,255)
  local tagColor = Instance.new("Color3Value",newTag)
  tagColor.Name = "TagColor"
  tagColor.Value = Color3.fromRGB(69,181,229)
end
end)

It is a ServerScript inside of ServerScriptService.

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