Hey
I was trying to make game so i wanted a moving brick so i wrote this
}
while true do
mover.Position = mover.Position + Vecter3.new(1,0,0)
end
}
but thats not fast enough so i wrote (5,0,0) but thats smooth so wrote (0.25,0,0) but thats too slow so what do i do please help i am really stuck i want the brick to mover fast and smooth and also how do you clone it and then move
because if you write clone()
and then move it would move both or it would do nothing so i am really stuck.
You should implement wait() times in your loop. I assume the part is moving infinitely based on your code/example. Wait times will allow you to change how fast the loop repeats based on your vector increments.
while true do wait(0.1) mover.Position = mover.Position + Vecter3.new(0.3,0,0) end
I haven't test in studio as I am at work but you can tweak the wait() value and the vector3 value until you smooth it out. But that should be what you're looking for
**You Do Not Need a Script Just Use The MATERIAL Plastic **