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Weapon Gui Script?

Asked by
KAAK82 16
10 years ago

Do I just need to clone() it into the Player's PlayerGui and then if it's uneuipped, then remove()?

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Answered by 10 years ago

I've got a better idea. Put the gui into the startergui, with the frame's visible property set to false. Then, when it's equipped, set visible to true. When it's unequipped, set it to false.

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but I wanna make it as Pro as possible :/ KAAK82 16 — 10y
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