Let's say I have an Animation for the arms of a player holding a gun. If fully zoomed in I wanted to have the player's arms follow the mouse in the y plane could I use Cframe on the animation to rotated depending on the orientation of the mouse? I'm not asking for a script that already does it I was just wondering if that was possible not really sure how the roblox animations work with CFrames will it cause the animation to break or stop?
CFrame the Motor6D
inside of the torso to animate them without breaking.