script.Parent.Touched:Connect(function(hit) if game.Players:GetPlayerFromCharacter(hit.Parent) then local plr = game.Players:GetPlayerFromCharacter(hit.Parent) local char = plr.Character local tor = char.Torso tor.Velocity=script.Parent.CFrame.lookVector * 100 end end)
This is a "One-way door". It used to work but now it doesnt? What is the deal with roblox?
Is it the torso's velocity or the lookvector